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Arachnid Roundstart Security HUDs #5588

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Merged
merged 4 commits into from
Feb 25, 2025

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Sorenon
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@Sorenon Sorenon commented Feb 22, 2025

About The Pull Request

Additions

  • Gives arachnid players access to roundstart security huds as they cannot wear glasses
    • Any pair of HUD glasses can be attached to security helmets to give the wearer its HUD
    • Security hardsuit helmets spawn with unremovable sec HUDs attached
    • Most prebuilt modsuits now start with their department's relevant HUD module

Why It's Good For The Game

  • Should make playing security as an arachnid much less painful

Changelog

🆑
add: Added the ability to attach HUD glasses to security helmets, with security hardsuit helmets having an unremovable sec HUD.
add: Most prebuilt modsuits now start with their department's relevant HUD module
qol: The Warden's locker now has a garment bag
/:cl:

@Shoddd
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Shoddd commented Feb 22, 2025

Honestly I feel like auto surgeon bit is a bit un-needed, hos and warden already get so much special gear roundstart in locker they can just stick a hud on their hat like everyone else if they happen to be a arachnid.

@Shoddd Shoddd added Feature: Feature The creature feature. featuring: the creature. Balance perfectly balanced as all things should be labels Feb 22, 2025
@Sorenon
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Sorenon commented Feb 22, 2025

I only gave an autosurgeon to the hos and warden is to give them more cosmetic freedom and because modsuits overwrite the player's helmet slot
If it's a bit much I could instead add a security HUD modsuit module

@Shoddd
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Shoddd commented Feb 22, 2025

we already have one but yea, sticking it inside the base security modsuit instead of research only would be good. Bit weird it isn't

Sorenon and others added 3 commits February 22, 2025 23:22
## About The Pull Request

Puts all of warden's clothes on a garment bag, and puts said garment bag
on warden's locker
## Why It's Good For The Game

Warden has almost as much alternative clothing as a head, using his
locker is kind of a pain, and this oughta fix that
## Changelog
:cl:
qol: The Warden's locker now has a garment bag
/:cl:

---------

Co-authored-by: Jolly <[email protected]>
@Sorenon
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Sorenon commented Feb 22, 2025

I've given most prebuilt modsuits their departments' relevant HUD module and taken away the hos's and warden's autosurgeon though I think it's a shame as those two roles have nice hat cosmetics and helmets look bland in comparison

@ThePooba
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ThePooba commented Feb 25, 2025

I have wanted this for so long, I miss having fun as pider

@ThePooba ThePooba merged commit f53aa2d into Monkestation:master Feb 25, 2025
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github-actions bot added a commit that referenced this pull request Feb 25, 2025
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Approval: admin approved PR is approved by admins Balance perfectly balanced as all things should be Feature: enhancement New feature or request Feature: Feature The creature feature. featuring: the creature.
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4 participants